1A1-G06 力覚インタフェースを用いた塑性変形関節モデルに基づくキャラクターモーション作成手法の提案
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概要
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We propose character motion creation method with the feeling of manipulating puppets. In proposed system , characters is composed of the solid body and the plastic strain joint on a physical simulation. In addition, users operate characters by the haptic interface. To present the haptic sense of the transformation of a real puppet, the plastic strain joints is simulated. Plastic strain joints are simulated by using three elements model that is composed of a spring and two dampers. Moreover, the simulate of three elements model is integrated into LCP solver which compute constraints in the physics engine.
- 2009-05-25
著者
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