Group Synchronization for Haptic Media in a Networked Real-Time Game(<Special Section> Multimedia QoS Evaluation and Management Technologies)
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概要
- 論文の詳細を見る
This paper investigates the effects of group (or inter-destination) synchronization control over haptic media in a networked game where two players move objects competitively by manipulating haptic interface devices. The group synchronization control adjusts the output timing of haptic media among multiple players. By experiment, we demonstrate the effectiveness of the control. We also discuss the fairness between the two players quantitatively.
- 社団法人電子情報通信学会の論文
- 2006-02-01
著者
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Ishibashi Yutaka
Department Of Computer Science And Engineering Graduate School Of Engineering Nagoya Institute Of Te
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Ishibashi Yutaka
Department Of Computer Science And Engineering Graduate School Of Engineering Nagoya Institute Of Te
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KANEOKA Hiroyuki
Department of Computer Science and Engineering, Graduate School of Engineering, Nagoya Institute of
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Kaneoka Hiroyuki
Department Of Computer Science And Engineering Graduate School Of Engineering Nagoya Institute Of Te
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