User and Device Adaptation in Summarizing Sports Videos
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概要
- 論文の詳細を見る
Video summarization is defined as creating a video summary which includes only important scenes in the original video streams. In order to realize automatic video summarization, the significance of each scene needs to be determined. When targeted especially on broadcast sports videos, a play scene, which corresponds to a play, can be considered as a scene unit. The significance of every play scene can generally be determined based on the importance of the play in the game. Furthermore, the following two issues should be considered: 1) what is important depends on each users preferences, and 2) the summaries should be tailored for media devices that each user has. Considering the above issues, this paper proposes a unified framework for user and device adaptation in summarizing broadcast sports videos. The proposed framework summarizes sports videos by selecting play scenes based on not only the importance of each play itself but also the users preferences by using the metadata, which describes the semantic content of videos with keywords, and user profiles, which describe users preference degrees for the keywords. The selected scenes are then presented in a proper way using various types of media such as video, image, or text according to device profiles which describe the device type. We experimentally verified the effectiveness of user adaptation by examining how the generated summaries are changed by different preference degrees and by comparing our results with/without using user profiles. The validity of device adaptation is also evaluated by conducting questionnaires using PCs and mobile phones as the media devices.
- (社)電子情報通信学会の論文
- 2009-06-01
著者
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Babaguchi Noboru
Graduate School Of Engineering Osaka University
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NITTA Naoko
Graduate School of Engineering, Osaka University
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Nitta Naoko
Graduate School Of Engineering Osaka University
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Babaguchi Noboru
Graduate School Of Engineering Osaka Univ.
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