Game-Refinement Theory and Its Application to Volleyball
スポンサーリンク
概要
- 論文の詳細を見る
This paper introduces a recent development of game-refinement theory and shows its application to the game of Volleyball. The game-refinement theory was proposed in 2003 as a new game theory to measure entertainment impact or sophistication of games with focus on the uncertainty of game outcome. The original framework of game-refinement theory was constructed in the domain of board games such as Chess and Go. Later it was extended for various types of games including sports games, while considering a general model of game information progress. We are interested in observing the rule change of sports games and its impact based on the game-refinement theory. We have chosen the Volleyball as a testbed in this study. It is found that the rule change from the side-out system with 15 points to the rally system with 25 points seems better to make the game more fascinating (i.e., higher value of game-refinement measure), but its value seems higher than upper limit of comfortable zone of game-refinement measure.
- 2014-03-10
著者
-
Hiroyuki Iida
School of Information Science, Japan Advanced Institute of Science and Technology
-
Junki Takeuchi
School of Information Science, Japan Advanced Institute of Science and Technology
-
Rido Ramadan
Department of Informatics, Institut Teknologi Bandung