Efficient Interaction Tool for M-learning Using MMOG Technology
スポンサーリンク
概要
- 論文の詳細を見る
Many researchers believed that computer games can be used as a teaching tool as well as a motivational factor to enhance E-learning, with a lot of references made using the compelling, immersive game design of MMOG genre (Massive Multiplayer Online Gaming). Mobile learning (M-learning), widely known as the successor to E-learning, would greatly benefit from this genre's design due to the fact that their current motivational aspect on student learning is dwindling down as it had happened during its predecessor's first introduction, particularly in the sense of interaction between the students and their lecturers. This is a proposal to develop a M-learning Interaction Tool that is integrated with the design & technologies of MMOG. The core reason of this integration is for the students to be more motivated to study via M-learning using the compelling, immersive elements of MMOG.
- 一般社団法人情報処理学会の論文
- 2007-03-27
著者
関連論文
- N-030 On Advertisement Distribution Model and Its Analysis Method
- F-035 Evaluation Analysis of a Game-based and Instructional Designed Mobile Learning System
- B-022 A Basic Consideration on E-mail Classification by Importance
- H-010 Preliminary Experiment on Khmer OCR
- J-036 Video Content Analysis from Viewer's Perspective : Based on Pupil Size and Gazing Point
- E-007 A Rule-based Approach for Khmer Word Extraction
- H-015 Enabling Diversity in Image Retrieval Task using Clustering Approach with Commonsense Knowledge
- F-043 USING MMOG TO PROMOTE EFFECTIVE INSTRUCTIONAL DESIGN IN MOBILE LEARNING
- Efficient interaction tool for M-learning using MMOG technology (情報学基礎・デジタルドキュメント・学生チャレンジ特集)
- Efficient Interaction Tool for M-learning Using MMOG Technology
- B-023 A Proposal on Flexible Information Management System for Next Generation of Museum