ゲーム・シミュレーションを用いた目標達成における社会的技能の効果
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概要
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The purpose of this research is for the various traits which an individual has to consider within a group how it relates to the degree of achievement of a social target using a game simulation. It examines whether social skill acts as intermediary and exists between the individual traits and the degree of target achievement. The individual characteristic consists of three, a social motive, personality, and resources. Social skill was defined by three factors, self-assertion, consideration nature, and emotional confrontation, from the result of factor analysis. It is considered by the success or failure of the target achievement in a scene including the personal negotiation situation for social skill to be related. As the result, the direction which made social skill the parameter only from the characteristic was able to predict the degree of target achievement better.
- 東海学園大学の論文
- 2003-03-31
東海学園大学 | 論文
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