Measuring Errors on 3D Meshes Using Pixel Based Search(Computer Graphics)
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概要
- 論文の詳細を見る
Due to the explosive growth of the network technologies, 3D models and animations have led to a great interest in various media. Especially 3D mesh models (3D meshes), which approximate surfaces by polygonal meshes are widely used to model 3D objects. In 1D and 2D signals such as speech, audio, images, video, etc., the signal values are located on "grids", for example the signals of images are defined on pixels. Thus, the errors of such signals can be explicitly defined by differences of the values on the "grids". However since in the 3D meshes, vertices are located on arbitrary positions in a 3D space and are triangulated in arbitrary ways, the grids cannot be defined. This makes it difficult to measure error on the 3D meshes. In this paper, we propose a new numerical method to measure the errors between two different 3D meshes.
- 社団法人電子情報通信学会の論文
- 2003-09-01
著者
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Takahashi Shin-ichi
University Of Kitakyushu
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IKEHARA Masaaki
Keio University
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INAGAKI Kohji
Keio University
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OKUDA Masahikro
University of Kitakyushu
関連論文
- Compression of 3D Models by Remesh on Texture Images
- Filter Banks with Nonlinear Lifting Steps for Lossless Image Compression(Digital Signal Processing)(Regular Section)
- Measuring Errors on 3D Meshes Using Pixel Based Search(Computer Graphics)