「動き」を生み出すアルゴリズム(1) : ばねモデルを用いたCGアニメーション制作(口頭による研究発表概要)
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概要
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With the advancement of technology and technical breakthrough recently allows CG to produce the image as close as the real image. However, the reproduction of the image is not the only area to be emphasized on, the effective use of CG should not be neglected as well. The algorithm of spring model was used in this research and the natural movement of the object was obtained and the originality of animation was preserved.
- 2001-10-15