Real Time CG Character "KIRARI" ((放送方式、放送現業、無線・光伝送)2000 Asia-Pacific Symposium on Broadcasting and Communications)
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概要
- 論文の詳細を見る
The real-time CG character "KIRARI", developed and put into practical use from this April, has enabled us to realize more human-like expressions and smoother movement with all our experience from past research and development.
- 社団法人映像情報メディア学会の論文
- 2000-12-22
著者
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Matsunaga Koji
Broadcast Engineering Department Nhk
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Iida Masahiro
Broadcast Engineering Department Nhk
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Date Yoshikatsu
Broadcast Engineering Department, NHK
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Tomura Yoshio
Broadcast Engineering Department, NHK
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Tomura Yoshio
Broadcast Engineering Department Nhk
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Date Yoshikatsu
Broadcast Engineering Department Nhk