手の振りをインタフェースとした仮想空間の移動
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概要
- 論文の詳細を見る
Recently the quality of graphics activity was grown up and it gave high reality to user. And many VR systems has controller devices user controls it for translate the virtual world. But this way user feels controlling rather than translating, and it is discomfort similar simulator sickness. This problem cause user does not move their body. To move any part of body will reduce this problem. I designed new way of walk through the virtual world that a computer measurse users shaking arm like walking. The translation speed will be changed by shaking speed. User does not feel out and does not report discomfort because their motion and visual information was united.
- 社団法人映像情報メディア学会の論文
- 1999-06-07