Texture synthesis for model-based coding
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概要
- 論文の詳細を見る
Model-based coding is one of several approaches to very low bit rate image coding and it can be used in many applications such as image creation and virtual reality. However, its analysis and synthesis processes remain difficult, especially in the sense that the resulting synthesized image reveals some degradation in detailed facial components such as furrows around eyes and mouth. To solve the problem, a large number of methods have been proposed and the texture update method is one of them. In this paper, we investigate texture synthesis for model-based coding. In the update process of the proposed texture synthesis algorithm, texture information is stored in a memory and the decoder reuses it. With this method, the transmission bit rate for texture data can be reduced compared with the conventional method updating texture periodically.
- 社団法人映像情報メディア学会の論文
- 1996-03-20
著者
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Sohn Young
Dept.of Ee Sogang Univ.
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Kim In
Dept.of Ee Sogang Univ.
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Park R‐h
Sogang Univ. Seoul Kor
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Park Rae-hong
Dept.of Ee Sogang Univ.
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Kim In
Dept. Of Aerospace Engineering Chungnam National Univ.
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