Producing Effective Shot Transitions in CG Contents Based on a Cognitive Model of User Involvement(<Special Section>Life-like Agent and its Communication)
スポンサーリンク
概要
- 論文の詳細を見る
In virtue of great progress in computer graphics technologies, CG movies have been getting popular. However, cinematography techniques, which contribute to improving the contents' comprehensibility, need to be learned from professional experiences, and not easily acquired by non-professional people. This paper focuses on film cutting as one of the most important cinematography techniques in conversational scenes, and presents a system that automatically generates shot transitions to improve comprehensibility of CG contents. First, we propose a cognitive model of User Involvement serving as constraints on selecting shot transitions. Then, to examine the validity of the model, we analyze shot transitions in TV programs, and based on the analysis, we implement a CG contents creation system. Results of our preliminary evaluation experiment show the effectiveness of the proposed method, specifically in enhancing contents' comprehensibility.
- 社団法人電子情報通信学会の論文
- 2005-11-01
著者
-
NISHIDA Toyoaki
Kyoto University
-
Okamoto Kazunori
University Of Tokyo
-
Nakano Yukiko
Research Institute Of Science And Technology For Scoiety (ristex)
-
OKAMOTO Masashi
University of Tokyo
-
Nishida Toyoaki
Kyoto Univ.
-
Matsumura Ken'ichi
Research Institute Of Science And Technology For Scoiety (ristex)
関連論文
- Toward Robots as Embodied Knowledge Media(Human Communication II)
- Multimodal Story-based Communication : Integrating a Movie and a Conversational Agent(Human Communication I)
- Producing Effective Shot Transitions in CG Contents Based on a Cognitive Model of User Involvement(Life-like Agent and its Communication)