Representation of Dynamic 3D Objects Using the Coaxial Camera System (Special Issue on Very Low Bit-Rate Video Coding)
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概要
- 論文の詳細を見る
3D model-based coding methods that need 3D reconstruction techniques are proposed for next-generation image coding methods. A method is presented that reconstructs 3D shapes of dynamic objects from image sequences captured using two cameras, thus avoiding the stereo correspondence problem coaxial camera system consisting of one moving and one static camera was developed. The optical axes of both cameras are precisely adjusted and have the same orientation using an optical system with true and half mirrors. The moving camera is moved along a straight horizontal line. This method can reconstruct 3D shapes of static objects as well as dynamic objects using motion vectors calculated from the moving camera images and revised using the static camera image. The method was tested successfully on real images by reconstructing a moving human shape.
- 社団法人電子情報通信学会の論文
- 1996-10-25
著者
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Yasuda Yasuhiko
The Department Of Electronics And Communication Engineering Waseda University
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YASUNO Takayuki
the Graduate School of Science and Engineering, Waseda University
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Yasuno Takayuki
The Graduate School Of Science And Engineering Waseda University
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Ichimura Jun'ichi
The Graduate School Of Science And Engineering Waseda University
関連論文
- Image Database System Featuring Graceful Oblivion (Special Issue on Multimedia on Demand)
- Representation of Dynamic 3D Objects Using the Coaxial Camera System (Special Issue on Very Low Bit-Rate Video Coding)