3D Facial Modelling for Model-Based Coding (Special Issue on Next Generation Visual Telecommunication and Broadcasting)
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概要
- 論文の詳細を見る
We describe an approach for modelling a person's face for model-based coding. The goal is to estimate the D shape by combining the contour analysis and shading analysis of the human face image in order to increase the quality of the estimated 3D shape. The motivation for combining contour and shading cues comes from the observation that the shading cue leads to severe errors near the occluding boundary, while the occluding contour cue provides incomplete surface information in regions away from contours. Towards this, we use the deformable model as the common level of integration such that a higher-quality measurement will dominate the depth estimate. The feasibility of our approach is demonstrated using a real facial image.
- 社団法人電子情報通信学会の論文
- 1993-06-25
著者
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Kondo Eiji
Faculty Of Engineering Kagoshima University
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Kondo Eiji
Faculty Of Department Of Mechanical Science And Engineering Graduate School Of Engineering Kyushu Un
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Harashima Hiroshi
Faculty Of Engineering The University Of Tokyo
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Kondo Eiji
Faculty Of Engineering The University Of Tokyo:ntt Network System Development Center
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Morikawa Hiroyuki
Faculty of Engineering, The University of Tokyo
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Morikawa Hiroyuki
Faculty Of Engineering The University Of Tokyo
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