On the Knowledge Complexity of Arthur-Merlin Games (Special Section on Cryptography and Information Security)
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概要
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In this paper, we investigate the knowledge complexity of interactive proof systems and show that (1) under the blackbox simulation, if a language L has a bounded move public coin interactive proof system with polynomially bounded knowledge complexity in the hint sense, then the language L itself has a one move interactive proof system; and (2) under the blackbox simulation, if a language L has a three move private coin interactive proof system with polynomially bounded knowledge complexity in the hint sense, then the language L itself has a one move interactive proof system. These results imply that as long as the blackbox simulation is concerned, any language L ∈ AM\MA is not allowed to have a bounded move public coin (or three move private coin) interactive proof system with polynomially bounded knowledge complexity in the hint sense unless AM = MA. In addition, we present a definite distinction between knowledge complexity in the hint sense and in the strict oracle sense, i.e., any language in AM (resp. IP) has a two (resp. unbounded) move public coin interactive proof system with polynomially bounded knowledge complexity in the strict oracle sense.
- 一般社団法人電子情報通信学会の論文
- 1994-01-25
著者
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Itoh Toshiya
Interdisciplinary Graduate School Of Science And Engineering Tokyo Institute Of Technology
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Kakimoto Tatsuhiko
Interdisciplinary Graduate School Of Science And Engineering Tokyo Institute Of Technology : Ibm Jap
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