A Distributed 3D Rendering Application for Massive Data Sets(Distributed, Grid and P2P Computing)(<Special Section>Hardware/Software Support for High Performance Scientific and Engineering Computing)
スポンサーリンク
概要
- 論文の詳細を見る
This paper presents a prototype of a distributed 3D rendering system in a hierarchical Grid environment. 3D rendering with massive data sets is a computationally intensive task. In order to make full use of computational resources on Grids, a hierarchical system architecture is designed to run over multiple clusters. This architecture involves both sort-first and sort-last parallel rendering algorithms to achieve excellent scalability, rendering performance and load balance.
- 社団法人電子情報通信学会の論文
- 2004-07-01
著者
-
Chan Tony
Sce Nanyang Technological University (ntu)
-
ZHU Huabing
SCE, Nanyang Technological University (NTU)
-
CHAN Tony
SCE, Nanyang Technological University (NTU)
-
WANG Lizhe
SCE, Nanyang Technological University (NTU)
-
JEGATHESE Reginald
SCE, Nanyang Technological University (NTU)
-
Wang Lizhe
Sce Nanyang Technological University (ntu)
-
Zhu Huabing
Sce Nanyang Technological University (ntu)