Improved Edge-Based Compression for the Connectivity of 3D Models(Computer Graphics)
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概要
- 論文の詳細を見る
This study proposes an edge-based single-resolution compression scheme for triangular mesh connectivity. The proposed method improves upon EdgeBreaker. Nearly all of these algorithms are either multiple traversals or operate in reverse order. Operating in reverse order should work only off-line in the EdgeBreaker decompression process. Many restrictions on applications will be caused by these factors. To overcome these restrictions, the algorithm developed here can both encode and decode 3D models in a straightforward manner by single traversal in sequential order. Most algorithms require complicated operations when the triangular mesh is split. This study investigates spatial locality to minimize costs in split operations. Meanwhile, some simplification rules are proposed by considering geometric characteristics which ignore the last triangle when a split occurs. The proposed method improves not only the compression ratio but also the execution time.
- 社団法人電子情報通信学会の論文
- 2004-12-01
著者
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Yang Wen-hao
Department Of Electronic Engineering Chung Yuan Christian University
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Lin Tsong-wuu
Dept. Of Computer And Information Science Soochow University
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TSENG Juin-Ling
Chin Min Institute of Technology
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JONG Bin-Shyan
Department of Information and Computer Engineering, Chung Yuan Christian University
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LIN Tsong-Wuu
Department of Computer and Information Science, SooChow University
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TSENG Juin-Ling
Department of Electronic Engineering, Chung Yuan Christian University
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Jong Bin-shyan
Dept. Of Information And Computer Engineering Chung Yuan Christian University
関連論文
- 3D Animation Compression Using Affine Transformation Matrix and Principal Component Analysis(Computer Graphics)
- Improved Edge-Based Compression for the Connectivity of 3D Models(Computer Graphics)
- Compression of Dynamic 3D Meshes and Progressive Displaying