Method to Generate Images for a Motion-Base in an Immersive Display Environment(Image Processing, Image Pattern Recognition)
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概要
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We propose an image generation method for an immersive multi-screen environment that contains a motion ride. To allow a player to look around freely in a virtual world, a method to generate an arbitrary direction image is required, and this technology has already been established. In our environment, displayed images must also be updated according to the movement of the motion ride in order to keep a consistency between the player's viewpoint and the virtual world. In this paper, we indicate that this updating process can be performed by the similar method to generate looking-around images and the same data format can be applicable. Then we discuss the format in terms of the data size and the amount of calculations needto consider the performance in our display environment, and we propose new image formats which improve on the widely-used formats such as the perspective, or the fish-eye format.
- 社団法人電子情報通信学会の論文
- 2003-10-01
著者
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Takeda Haruo
Systems Development Laboratory Hitachi Ltd.
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MORIYA Toshio
Advanced Research Laboratory, Hitachi, Ltd.
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Moriya Toshio
Advanced Research Laboratory Hitachi Ltd.:systems Development Laboratory Hitachi Ltd.
関連論文
- Method to Generate Images for a Motion-Base in an Immersive Display Environment(Image Processing, Image Pattern Recognition)
- Calibration Method for Multi-Beam Projector Using Arbitrarily Projected Points