Complex EGI Based 3D-Mesh Watermarking(<Special Section>Papers Selected from ITC-CSCC 2004)
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概要
- 論文の詳細を見る
We proposed 3D-mesh watermarking using CEGI distribution that has robustness against mesh simplification, cropping, vertex randomization, and rotation and which does not need the original model for detection the watermark. The proposed algorithm embeds the watermark bits into the normal vector direction of meshes that are mapped into the cells that have the large magnitude of complex weight in patch CEGIs. The watermark can be detected based on the known center point of each patch and the rank table of the cell in each patch instead of original model. Experimental results verified that the proposed algorithm has robustness against the attacks.
- 社団法人電子情報通信学会の論文
- 2005-06-01
著者
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Lee Jong-won
School Of Electrical Engineering And Computer Science Kyungpook National University
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LEE Kuhn-Il
School of Electrical Engineering and Computer Science, Kyungpook National University
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Lee K‐i
Kyungpook National Univ. Daegu Kor
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Lee Kuhn-il
School Of Electrical Engineering And Computer Science Kyungpook National University
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Lee Suk‐hwan
Tongmyong Univ. Kor
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Lee S‐h
Inha Univ. Inchon Kor
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LEE Suk-Hwan
Department of Information Security, Tongmyong University
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KWON Ki-Ryong
Division of Electronics, Computer & Telecommunication Engineering, Pukyong National University
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Kwon Ki‐ryong
Pukyong National Univ. Kor
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Kwon Ki-ryong
Division Of Electronics Computer & Telecommunication Engineering Pukyong National University
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Kwon Kee-koo
Division Of Digital And Information Engineering Pusan University Of Foreign Studies
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Lee Suk-hwan
Department Of Information Security Tongmyong University
関連論文
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- Spatial Error Concealment Algorithm Using Novel Block Classification with a Variable Operating Region(Special Section on Papers Selected from ITC-CSCC 2002)
- Adaptive Postprocessing Algorithm in Block-Coded Images Using Block Classification and MLP
- Postprocessing Algorithm in Block-Coded Images Using the Adaptive Filters along the Pattern of Neighborhood Blocks(Regular Section)
- Mobile 3D Game Contents Watermarking Based on Buyer-Seller Watermarking Protocol
- Blocking Artifact Reduction in Block-Coded Image Using Block Classification and Feedforward Neural Network(Digital Signal Processing)
- Velocity Estimation for Output Regulation of Nonlinear Systems
- Complex EGI Based 3D-Mesh Watermarking(Papers Selected from ITC-CSCC 2004)
- Motion Estimation with Optical Flow-Based Adaptive Search Region(Special Section on Papers Selected from ITC-CSCC 2000)
- Adaptive Blocking Artifacts Reduction Using Adaptive Filter and Dithering(Special Section on Papers Selected from ITC-CSCC 2001)
- 3D Keyframe Animation Watermarking Based on Orientation Interpolator(Application Information Security)
- Multispectral Image Data Compression Using Classified Prediction and KLT in Wavelet Transform Domain(Special Section on Papers Selected from ITC-CSCC 2002)
- A Unified Estimation for Scheduled Controllers in Nonlinear Systems
- Robust Hashing of Vector Data Using Generalized Curvatures of Polyline