Recovering and Analyzing 3-D Motion of Team Sports Employing Uncalibrated Video Cameras(Special Issue on Machine Vision Applications)
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概要
- 論文の詳細を見る
Techniques for human-motion recovery are applicable to a variety of areas, such as sports, dancing, virtual reality, and video-game production. The people who work in this area focus their attention on recovering information on the motion of individuals rather than groups of people. It is important to demonstrate the possibility of recovering descriptions of the 3-D motion in team sports, since such information is able to provide us with a variety of information on the relations among players. This paper presents a new experimental results on 3-D motion recovery from a team sport. The result was obtained by a non-rigid shape recovery technique based on images from uncalibrated cameras. The technique was applied to recovering the 3-D motion of the players in a mini-basketball geme which was played in a gymnasium. Some attention is focused on the analysis of the players' motion. Satisfactory results were obtained.
- 社団法人電子情報通信学会の論文
- 2001-12-01
著者
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ISHIKAWA Seiji
Department of Physical Chemistry, 21st Century COE Program, Kyoto Pharmaceutical University
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Tan J
The Dapartment Of Mechanical And Control Engineering Kyushu Institute Of Technology
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Ishikawa S
Department Of Physical Chemistry 21st Century Coe Program Kyoto Pharmaceutical University
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TAN Joo
the Dapartment of Mechanical and Control Engineering, Kyushu Institute of Technology
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ISHIKAWA Seiji
the Dapartment of Mechanical and Control Engineering, Kyushu Institute of Technology
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