On the Precision of Textures(Special Issue on Machine Vision Applications)
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概要
- 論文の詳細を見る
In this paper, we first introduce the notion of texture precision given the 3d geometry of a scene. We then provide an algorithm to acquire a texture/color map of the scene within a given precision. The texture map is obtained using projective devices(like pinhole sensing device)from data acquired either in the real world or computer-synthesized. Finally, we describe a procedure to obtain level of precisions by combining a modified edge-collapse geometry technique with an appropriate remapping texture engine. We report on our experiments and give perspectives for further research.
- 社団法人電子情報通信学会の論文
- 2001-12-01
著者
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Nielsen Frank
Sony Computer Science Laboratories Inc.
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MAUROY Nicolas
Ecole Polytechnique
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Nielsen Frank
Sony Computer Science Laboratories Frl
関連論文
- On the Precision of Textures(Special Issue on Machine Vision Applications)
- Randomized Adaptive Algorithms for Mosaicing Systems(Special Issue on Machine Vision Applications)