Creating Virtual Environment Based on Video Data with Forward Motion
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概要
- 論文の詳細を見る
The construction of photo-realistic 3D scenes from video data is an active and competitive area of research in the fields of computer vision, image processing and computer graphics. In this paper we address our recent work in this area. Unlike most methods of 3D scene construction, we consider the generation of virtual environments from video sequence with a video-cam's forward motion. Each frame is decomposed into sub-images, which are registered correspondingly using the Levenberg-Marquardt iterative algorithm to estimate motion parameters. The registered sub-images are correspondingly pasted together to form a pseudo-3D space. By controlling the position and direction, the virtual camera can walk through this virtual space to generate novel 2D views to acquire an immersive impression. Even if the virtual camera goes deep into this virtual environment, it can still obtain a novel view while maintaining relatively high resolution.
- 社団法人電子情報通信学会の論文
- 2000-04-25
著者
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Zhang Xiaohua
Hiroshima Institute of Technology
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Zhang Xiaohui
Graduate School Of Information Science And Engineering Tokyo Institute Of Technology
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Zhang X
Precision And Intelligence Laboratory Tokyo Institute Of Technology
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Takahashi H
Tokyo Inst. Technol.
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Takahashi H
The Authors Are With Graduate School Of Information Science And Engineering Tokyo Institute Of Techn
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Zhang Xiaohua
The Authors Are With The Graduate School Of Information Science And Engineering Tokyo Institute Of T
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NAKAJIMA Masayuki
The authors are with Tokyo Institute of Technology, Graduate School of Information Science & Enginee
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TAKAHASHI Hiroki
The authors are with Graduate School of Information Science and Engineering, Tokyo Institute of Tech
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Nakajima M
Department Of Computer Science Tokyo Institute Of Technology
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Nakajima Masayuki
The Authors Are With The Graduate School Of Information Science And Engineering Tokyo Institute Of T
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