How to Render 3D Objects in Distributed Virtual Reality Environmet : A Way to Handle Hierarchical Scene Graph Structure in 3D Graphics
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概要
- 論文の詳細を見る
- 一般社団法人情報処理学会の論文
- 1998-03-17
著者
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Shim Eric
Information Technology R & D Center Mitsubishi Electric Corp.
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SHIMOTSUMA Yoshiki
Information Technology R & D Center, Mitsubishi Electric Corp.
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Shimotsuma Yoshiki
Information Technology R & D Center Mitsubishi Electric Corp.
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MIYAUCHI Nobuhito
Information Technology R & D Center, Mitsubishi Electric Corp.
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KOZUKA Hiroshi
Information Technology R & D Center, Mitsubishi Electric Corp.
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FUKUOKA Hisao
Information Technology R & D Center, Mitsubishi Electric Corp.
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Fukuoka Hisao
Information Technology R & D Center Mitsubishi Electric Corp.
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Miyauchi Nobuhito
Information Technology R & D Center Mitsubishi Electric Corp.
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Kozuka Hiroshi
Information Technology R & D Center Mitsubishi Electric Corp.
関連論文
- Percolating Data Delivery on Cellular-Ad Hoc Integrated Network(Special Issue on Mobile Multimedia Communications)
- Data Transfer Evaluation of Nomadic Data Consistency Model for Large-Scale Mobile Systems (Special Issue on Internet Technology and Its Applications)
- How to Render 3D Objects in Distributed Virtual Reality Environmet : A Way to Handle Hierarchical Scene Graph Structure in 3D Graphics
- An Evaluation for RAM Usage of TCP/IP Protocol Stack on Embedded Systems
- An Evaluation for RAM Usage of TCP/IP Protocol Stack on Embedded Systems