Prototyping for Simulation Debugging Environment : An Enhanced Developing Method for Embedded Computer Software
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概要
- 論文の詳細を見る
Embedded computers(EC) have been used widely in the world, however, embedded computer software(ECS) are still difficult to develop, because the lack of suitable debugging environment. With the traditional in-circuit debugging method, it is difficult to analze the reason of an encountered error, also it is impossible to debug an ECS before the implementation of the associated hardware. Moreover, the creation of such hardware costs both money and time, so that it can hardly keep up with the ever-changing of a great number of ECs. To tackle this problem, we establish a rapid prototyping system for simulation debugging environment (SDE) to replace the hardware debugging environment. With the system, users can create a SDE at a higher speed and lower cost, the development efficiency for ECS can also be increased greatly.
- 一般社団法人情報処理学会の論文
- 1994-09-20
著者
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Yoshinao Aoki
Faculty Of Engineering Hokkaido University
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Zhongmin YU
Faculty of Engineering, Hokkaido University
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Zhongmin Yu
Faculty Of Engineering Hokkaido University