Synthesis of Quasi-Mountain Range Patterns and Its Display Techniques
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概要
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A recursive midpoint displacement method is often used in order to simulate a wide variety of quasi-mountains.In comparison with the results displayed by the above method,quasi-mountain range patterns with multipeak may be simply generated by a non-recursive method which uses a kind of the function of two variables and an amount of random altitude displacement. A contour map called topographical map and its 3-D perspective view are demonstrated from the viewpoint of synthesis of quasi-fractal mountains.
- 東京工芸大学の論文