Rendering Algorithm of a Motion Blur Image Using Adaptive Distributed Ray Tracing : A High Speed Image Signal Processing for Three Dimensional Computer Graphics
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概要
- 論文の詳細を見る
A high speed rendering algorithms of a Motion Blur image using adaptive distributed ray tracing is proposed. To determine a luminance value of an image pixel at the computer display, many temporal-spatial pixel values must be calculated, so very long calculation time is needed for. We proposed the Adaptive Distributed Ray Tracing algorithm for the reduction of the high calculation cost. In the experiment, about 70% of the total calculation time is decreased. Proposed algorithm has high speed and good efficiency at the image processing of the Motion Blur image.
- 前橋工科大学の論文
- 2001-03-25
著者
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奥村 博
Department Of Information Engineering
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袖山 忠一
Department Of Information Engineering
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新野 毅彦
NEC Corporation
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