Evaluation of a Dynamic Data Allocation Method for Web-Based Multi-Server MORPG System
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概要
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We have investigated the bottleneck in web-based MORPG system and proposed a load-distribution method using multiple web servers. This technique uses a dynamic data allocation method, called the moving home. This paper describes the evaluation of our method using 4, 8, 16 web servers. We evaluated it on both the single-server system and multi-server system. And we confirm that the effect of the moving home through the comparison between the multi-server system without the moving home and that with the moving home. Our experimental result shows that the upper bound of the number of avatars in the eight-server system with the moving home becomes 380 by contrast that in the single-server system is 200.
- 2010-12-01
著者
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Kamada M
Department Of Computer And Information Sciences Ibaraki University
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Kamada Masaru
Faculty Of Engineering Ibaraki University
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Okamoto Shusuke
Faculty Of Science And Technology Seikei University
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Okamoto Shusuke
Department Of Computer And Information Sciences Ibaraki University
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YONEKURA Tatsuhiro
Faculty of Engineering, Ibaraki University
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Kamada Masaru
Department Of Information And Sciences Seikei University
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Yonekura Tatsuhiro
Faculty Of Engineering Ibaraki University
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Yonekura Tatsuhiro
Department Of Computer And Information Sciences Ibaraki University
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KOHANA Masaki
Department of Information and Sciences, Seikei University
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