VR酔い対策の設計に求められる知見の現状
スポンサーリンク
概要
- 論文の詳細を見る
The health hazards posed by Virtual Reality (VR) environments can be divided into two groups based on their developing mechanism. The first group is related to optical stimulus load and is exemplified by Visual Display Terminal (VDT) Syndrome. The second group encompasses those caused by space information confusion and is exemplified by VR sickness. Among space information confusion induced hazards, VR sickness is especially serious because it can involve strong discomfort, headache, nausea and vomiting. Because VR sickness may prove to be a barrier to the spread of VR environments, it is thought that countermeasures are required. This paper reports the current state of VR sickness countermeasure knowledge. Research is summarized and organized mainly according to the following stories: "Cognition of VR sickness", "Mechanisms involved with the development of VR sickness", "Directions for countermeasure development" and "Evaluation of VR sickness".
- 日本バーチャルリアリティ学会の論文
- 2005-03-31
著者
関連論文
- VR酔い対策のための利用者のVR酔い特性の推定指標と推定システムの検討
- 臨場感とVR酔いを考慮した人工現実感環境設計システム
- VR酔い対策の設計に求められる知見の現状
- VR空間の視覚的構成要素と視覚誘導性自己運動感覚の関係に関する検討
- 臨場感とVR酔いを考慮した人工現実感環境設計システム
- VR酔い対策の設計に求められる知見の現状