凹状の表面を持つ物体の3次元形状モデリング
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概要
- 論文の詳細を見る
In this paper, we propose a new 3D modeling method called DSFS. This method combines two methods, shape from silhouette and shape from shading, to compensate for their faults while retaining their advantages. The DSFS method models the object accurately and quickly, and, at the same time, it solves the concave surface modeling problem what was difficult for conventional shape from silhouette methods. Compared to other shape from shading methods, the iterative stage of DSFS is more stable and more accurate, without sensitivity to the experimental environment. The effectiveness of DSFS has been confirmed by the experimental results though computer simulation.
- 社団法人映像情報メディア学会の論文
- 2004-04-01
著者
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Ruan Xiang
Department Of Physical Electronics And Informatics Graduate School Of Engineering Osaka City Univers
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Zhang Haihong
Department of Physical Electronics and Informatics, Graduate School of Engineering, Osaka City Unive
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Hama Hiromitsu
Department of Physical Electronics and Informatics, Graduate School of Engineering, Osaka City Unive
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Zhang Haihong
Department Of Physical Electronics And Informatics Graduate School Of Engineering Osaka City Univers
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Hama Hiromitsu
Department Of Physical Electronics And Informatics Graduate School Of Engineering Osaka City Univers
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Hama Hiromitsu
Department Of Information And Communication Engineering Osaka City University
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Hama H
Department Of Physical Electronics And Informatics Graduate School Of Engineering Osaka City Univers
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Zhang Haihong
Department Of Orthopaedic Surgery University Of California
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