Dynamic and Adaptive Morphing of Three-Dimensional Mesh Using Control Maps(Computer Graphics)
スポンサーリンク
概要
- 論文の詳細を見る
This paper describes a dynamic and adaptive scheme for three-dimensional mesh morphing. Using several control maps, the connectivity of intermediate meshes is dynamically changing and the mesh vertices are adaptively modified. The 2D control maps in parametric space that include curvature map, area deformation map and distance map, are used to schedule the inserting and deleting vertices in each frame. Then, the positions of vertices are adaptively moved to better positions using weighted centroidal voronoi diagram (WCVD) and a Delaunay triangulation is finally used to determine the connectivity of mesh. In contrast to most previous work, the intermediate mesh connectivity gradually changes and is much less complicated. We demonstrate several examples of aesthetically pleasing morphs created by the proposed method.
- 社団法人電子情報通信学会の論文
- 2005-03-01
著者
-
Huang Chien
The Authors Are With The Computer Graphics Group In Visual System Laboratory At Department Of Comput
-
LEE Tong
The authors are with the Computer Graphics Group in Visual System Laboratory at Department of Comput
-
Lee Tong
The Authors Are With The Computer Graphics Group In Visual System Laboratory At Department Of Comput