Structure and Motion of 3D Moving Objects from Multi-Views
スポンサーリンク
概要
- 論文の詳細を見る
This paper proposes a new method that can robustly recover 3D structure and 3D motion of 3D moving objects from a few multi-views. It recovers 3D feature points by obtaining intersections of back-projection lines which are connected from the camera's optical centers through projected feature points on the image planes corresponding to the different cameras. We show that our method needs only six views to suppress false 3D feature points in most cases by discussing the relation between the occurrence probability of false 3D feature points and the number of views. This discussion gives us a criterion to design the optimal multi-camera system for recovering 3D structure and 3D motion of 3D moving objects. An experimental multi-camera system is constructed to confirm the validity of our method. This system can take images from six different views at once and record motion image sequence from each view over a period of a few seconds. It is tested successfully on recovering the 3D structure of Vinus's plaster head and on recovering the 3D structure and 3D motion of a moving hand.
- 社団法人電子情報通信学会の論文
- 1995-12-25
著者
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Mori Takeaki
NTT Human Interface Labs.
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Suzuki S
Toshiba Co. Ohtawara‐shi Jpn
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Suzuki S
Ntt East Corp. Tokyo Jpn
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Suzuki Satoshi
NTT Human Interface Laboratories
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Yasuno Takayuki
NTT Human Interface Laboratories
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Mori Takeaki
Ntt Human Interface Laboratories
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Yasuno T
Waseda Univ. Tokyo Jpn
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