対話方式による有限要素法の形状データの作成
スポンサーリンク
概要
- 論文の詳細を見る
A man-machine interactive mesh generation procedure is presented which works with a graphical communication system composed of a mini-computer and a storage-type CRT with keyboards and a joystick. An arbitrary mesk pattern can be abtained easily in which each mesh is triangle in shape and forms a polygon as a whole. Data of this mesh pattern are taken out as geometrical input data for finite element analysis. After feeding a simple mesh pattern as an initial guess, one conversationally repeats the modification of the mesh pattern displayed on the CRT with keyboard-and joystick-operations until a desireble mesh pattern is obtained. For a large scale problem, an output of an existing automatic mesh generation program may be used as an initial guess of the mesh pattern. Some examples for the operation are shown as well as the composition of the system.
- 一般社団法人情報処理学会の論文
- 1977-01-15